7 Kings @ LMSC
  • 7 kings is in its 2nd year for the guys up at Liberty Mountain Snowflex Centre.  Starting at 12pm, there will be 7 different mini events, hence the name “7 Kings”.  No prizes will be awarded to 2nd or 3rd place so you have to give it your all!  The events are as follows: Paper Rock Scissors, R.A.D. (like P.I.G.), Highest Ollie or Jump, Dice-Capades, Quarter Pipe Best Trick, Most Tweaked, and Spin Off.  The best part about this event is that it is absolutely free!  The crew at LMSC has been working really hard this year and has put on some great events already.  The Fall Jam was a pre-season event, to see who had been working on their skills in the off-season.  Fall Jam brought some stellar riding, with some huge spins being thrown.  The Snowshoe Open brought riders from all over to compete in a Big Air and Rail Jam.  And then there was the DeMoss Rail Jam, that awarded one of the biggest cash prizes this area has ever seen.  With three great competitions under their belt, there is no telling how fun and exciting “7 Kings” will be.  I guess there is only one way to find out.  Be there!

    Description for each mini event is as follows:

    Paper-Rock-Scissors: From two lines. Each player will face the player directly in front of them. They will say, “rock-paper-scissors-shoot” and on “shoot” each player will throw their choice. The winner will stay on and the loser will walk. We will reform lines until we are down to the top two people. They will face off in best 2/3. That will determine the winner. (No equipment needed)

    RAD: The location will be at the flat box. We call out rider order (is not biased on skill just for sake of order) the first rider will throw a trick and if they land their trick then the following rider must do the exact same trick. If the second rider makes the trick then it moves on to the 3rd rider. If the rider missed the trick they will receive a Letter. If a rides receives the letters then they have spelt the word RAD and must leave the game. Once a trick is missed it is up to the next rider to set another trick. This will continue on until there is only one rider left. (No equipment needed)

    High Ollie: We will set up high jump equipment on the knuckle of the landing ramp. Each rider will go in the same order of the RAD game and see if they can pop over the high jump. If they succeed then they get to stay in, if they miss then they are out. After each full rotation of riders the poll will be moved up. This will continue on until there is only one rider left. (High Jump equipment needed)

    Dice-Capades: Each rider will roll the dice and then perform the trick that is given to them. The tricks will be thrown on the 3 or 6 ft jump. If the rider doesn’t land their trick they will have to leave the game.
    Spin to Win: Each rider will launch off of the big kicker and throw each spin. Starting at a 360 > . Each rider will go and try the spin. If they don’t land it then they are out, if they do they continue to the next round. Each round a 180 will be added to the spin.

    Most Tweaked Method: Each rider will attempt their most tweaked out method grab. (skiers If enter will do an x-up) the rider with the best tweak wins.

    Quarter pipe Best Trick: Jam format 30min (more depending on number of riders) must hit quarter pipe/ wall ride. Best trick wins.

    Information all courtesy of Casey Reed


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